About FGCombo

FGCombo is a community project that takes the technology for the FGC to the next level.

I started developing FGCombo over 10 years ago, and after savings enough money, I recently began working on it full-time. I have a family to feed, so I can't do this forever, but I truly believe in this project enough that I'm willing to give it 100% until I'm forced to go back to my old industry.

If you like this project, please share it with others and follow us on social media:

Compared to similar organizations of 5-30 people, we have 1 dev grinding in his garage on with a few cans of expired Red Bull, and 1 designer who takes time away from his stressful job at a game company that overworks him. This is like a 1:9 match-up in real life. Despite this, we hope to deliver better software than the e-sports grifters with bigger engineering teams.

Contributors

Kong
Dev
JP
Designer